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April 11, 2010
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Roll joins the fight by Diegichigo Roll joins the fight by Diegichigo
Now that we have a game with Megaman and Protoman being playable... another one with Megaman and Bass, and another one with all three of them.. It's time for another character to hit the spotlight.

ROLL!

TL;DR

-Attacks from up close, with her broom.
-Knocked back harder (she's light)
-Takes more damage (has no helmet)
-Dash does not go under small gaps.
+Broom attack is as strong as a charged Buster Canon.
+2 broom swipes per second.
+Uses Tango Coil, and Tango Jet to jump high and fly.
+Dash attacks enemies on ground.


Megaman, and all related characters are (c) Capcom


Note: Downgrading TvC's art of Roll into 8-bit was a BITCH. X_x
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:iconrockmanforte:
RockmanForte Featured By Owner Oct 11, 2012
Nice fantasy. I love Rockman and Forte more. Roll is an okay character but nice addition to the team, I would say. :)
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:iconbubblesishot46853:
bubblesishot46853 Featured By Owner Dec 2, 2010
layne is gonna love this!
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:iconquackington:
quackington Featured By Owner Apr 26, 2010  Student Digital Artist
What does the TL;DR stand for?
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:icondiegichigo:
Diegichigo Featured By Owner Apr 26, 2010
"Too Long Didn't Read"

Basically, I made a summarized version of a long, detailed explanation of how they work. :P Thanks for the suggestion btw, you can see I changed some of them to "+"
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:iconquackington:
quackington Featured By Owner Apr 22, 2010  Student Digital Artist
Word of advice:

For the statuses of Roll in the Artist's Comments, you should put the following symbols in there for her advantages and disadvantages:

+ (Plus Sign) = Advantage
- (Minus Sign) = Disadvantage

That would be worth it in the long run. Any opinions?
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:iconmst3kbot:
MST3Kbot Featured By Owner Apr 19, 2010
I would be all over Mega Man 11 if she was in it. I love Roll she's my second best Tatsunoko vs. Capcom character.
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:iconquackington:
quackington Featured By Owner Apr 22, 2010  Student Digital Artist
I love Roll too! Next to the famous Blue Bomber, She's my favorite Mega Man character! And what also rocks about Roll is that she is treated with a lot more respect than Luigi from the Mario Series, because there do exist good games for Roll and Tatsunoko vs. Capcom: Ultimate All Stars was one of them!
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:iconquackington:
quackington Featured By Owner Apr 12, 2010  Student Digital Artist
For the beginning of the game, or during a certain part of the game, Roll should say "Mega Man, it's my turn to protect you!"

That would be awesome!

Also, Roll should be able to hold the highest amount of Energy Tanks, 1-ups, and/or Mega Tanks available to make up for the severe disadvantages. I don't want to see any gamers being frustrated about not being able to complete anything with Roll. It's only fair.

I don't think she will need Weapon tanks however because I believe the attacks that she will acquire from bosses won't need weapon energy at all, like Zero from Mega Man X4, X5, and X6 for example.

There should also be an exclusive shop item for Roll where she takes less damage and knockback from enemies and bosses and would change Roll's clothing to that of a Pink version of Mega Man with a broom and yellow ponytail, even if it's good for only one stage at a time.

It would also be nice if Roll could duck under enemy fire.

And for one of Roll's special acquired powers from a certain robot master, it should be a power where Roll could throw her broom like a boomerang and pick up items from within small gaps that would normally require Proto Man's sliding.

Oh, and Capcom should make Roll's hair yellow instead of orange. I mean, orange is like the wrong hair color. Yellow is the correct hair color. I don't know what Capcom was thinking. And is that lipstick I see on Roll? Why does Roll have lipstick in the 8-bit Mega Man games when she doesn't in her official art and in the other "Non-8 bit" games?

===================================================
Also, if they're going to make a Mega Man 11, they should make it 8-bit Mega Man gameplay and challenge at its best!

The levels, bosses, and challenges should be difficult enough to provide a nice challenge, but not enough to be unfair or frustrating.

They should also give different level and enemy layouts to each playable character's "Stories"! That will make the replay value a lot better.

For downloadable levels and bosses, they should have the Mega World Corps (Buster Rod G, Mega Water S, and Hyper Storm H) from Rockman Megaworld (Mega Man: The Wily Wars) for Sega Genesis or the Stardroids from Mega Man V on Nintendo Gameboy.

They should also make the Challenge and Ranking modes available to all playable characters instead of just Mega Man like in 9 and 10. That will add a lot of variety.
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:icondiegichigo:
Diegichigo Featured By Owner Apr 12, 2010
Wow, that's a lot of feedback. O.o

Let's see... I don't really have a story planned, but Wily's usual scheme is to blame the rampaging robots on someone else.

I guess he could kidnap another scientist's daughter, and make his robots fight Megaman. :P

On your critiques for the graphical details, I guess Capcom was trying to imitate the palette limitations from back then. I never really saw much use of the color yellow (check 8-bit Bass) And the "lipstick" was probably because Roll would've looked a little manly with a black mouth line. :P

Your idea's good, except I wouldn't like the intro to be too long, and making a recap of the previous chapter would only make it longer. XD (Megaman 10's intro was WAY TOO LONG X_x, and the ending didn't make up for it).

I rather have a short intro, but a long, sweet, ending. :)

I'd also love to see fused bosses from Megaman 9 & 10. For example, Pump-Splasher, Sheep-Hornet, Solar-Magma, Concrete-Commando (like Megaman 3 did with MM2 bosses).
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:iconquackington:
quackington Featured By Owner Apr 14, 2010  Student Digital Artist
And if anything, They should bring back the Doc Robots from Mega Man 3, or at least similar robots in function, and have them copy the Mega Man 10 robot master's abilities, whilst having 2 each in four revisited stages.
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